[GENERAL] MUDName=Apocalypse MobileStart=%mobiles ObjectStart=%objects LocateStart=%locations RIndent=4 RWordWrap=79 CodeBase=0 ;0=standard zone, 1=pDirt area [ZONE] PARAM=2 P1=Name,0 P2=Author,3 [INCLUDES] PARAM=3 P1=undef.h P2=cflags.h P3=exits.h ;The first and last parameters *must* be the start/end of a record. [MOBILE] OPTIONAL=,Sflags,Pflags,Mflags,Eflags,Description,Examine, PARAM=15 P1=Name,0 P2=PName,3 P3=Location,7 P4=Sflags,2 P5=Mflags,2 P6=Eflags,2 P7=Pflags,2 P8=Strength,1 P9=Damage,1 P10=Armor,1 P11=Aggression,8 P12=Speed,1 P13=Description,3 P14=Examine,4 P15=End,99 ;The first and last parameters *must* be the start/end of a record. [OBJECT] OPTIONAL=,AltName,Oflags,Linked,Key,Counter,UnlockText,OpenText,CloseText,LockText,Desc[0],Desc[1],Desc[2],Desc[3],Examine, PARAM=25 P1=Name,0 P2=AltName,0 P3=PName,3 P4=Oflags,2 P5=Location,5 P6=Linked,0 P7=State,1 P8=MaxState,1 P9=Armor,1 P10=Damage,1 P11=BValue,1 P12=Size,1 P13=Weight,1 P14=Counter,1 P15=Key,0 P16=UnlockText,3 P17=OpenText,3 P18=CloseText,3 P19=LockText,3 P20=Desc[0],3 P21=Desc[1],3 P22=Desc[2],3 P23=Desc[3],3 P24=Examine,4 P25=End,99 ;This is the standard layout for a dirt zone, any other information ;that would go into a location *HAS* to go *AFTER* the lflags. [LOCATION] OPTIONAL=,N,S,E,W,U,D,NE,NW,SE,SW, PARAM=14 P1=RoomID,0 P2=N,7 P3=S,7 P4=E,7 P5=W,7 P6=U,7 P7=D,7 P8=NE,7 P9=NW,7 P10=SE,7 P11=SW,7 P12=lflags,2 P13=Title,3 P14=Desc,4 [PFLAGS] FLAGS=8 F1=NoExorcise F2=NoZap F3=NoMagic F4=NoSummon F5=NoHassle F6=NoSteal F7=NoAlias F8=NoTrace [OFLAGS] FLAGS=74 F1=Destroyed F2=NoGet F3=Openable F4=Lockable F5=Pushable F6=PushToggle F7=Food F8=Armor F9=Wearable F10=Lightable F11=Extinguish F12=Key F13=GetFlips F14=Lit F15=Container F16=Weapon F17=RegenHealth F18=RegenMana F19=FireballSpell F20=MissileSpell F21=FrostSpell F22=ShockSpell F23=AidSpell F24=VTouchSpell F25=LightSpell F26=DamageSpell F27=ArmorSpell F28=BHandsSpell F29=BlurSpell F30=IStormSpell F31=Slice F32=Club F33=Pierce F34=Fury F35=NoMagic F36=NoSummon F37=SpellProof F38=Boat F39=SpellReflect F40=ProtFireball F41=ProtFrost F42=ProtMissile F43=ProtShock F44=ProtVtouch F45=ProtBHands F46=ProtIcestorm F47=UnderWater F48=WearOnHead F49=WearOnFace F50=WearOnEars F51=WearOnEyes F52=WearOnNeck F53=WearShoulder F54=WearOnBody F55=WearOnBack F56=WearOnChest F57=WearOnWaist F58=WearOverArms F59=Shield F60=WearOnHands F61=WearOnFinger F62=WearOnLegs F63=WearOnFeet F64=WearOnArm F65=TwoHanded F66=ExcludeWear F67=Owner F68=Glowing F69=UnLocatable F70=Potion F71=Alcohol F72=ResetOnPit F73=QuakeSpell F74=WaterSpell [MFLAGS] FLAGS=44 F1=CanFireball F2=CanMissile F3=CanFrost F4=CanShock F5=NegFireball F6=NegMissile F7=NegFrost F8=NegShock F9=NoHeat F10=Thief F11=StealWeapon F12=StealWorn F13=PitIt F14=DrainLev F15=DrainScr F16=Talk F17=BarNorth F18=BarEast F19=BarSouth F20=BarWest F21=BarUp F22=BarDown F23=BarNE F24=BarNW F25=BarSE F26=BarSW F27=QFood F28=Blind F29=Deaf F30=Dumb F31=Cripple F32=NoGrab F33=GrabHostile F34=PickStuff F35=NoSteal F36=Block F37=Cross F38=NoClone F39=NegVTouch F40=NegBHands F41=NegIceStorm F42=NegQuake F43=NegWater F44=Poisonous [LFLAGS] FLAGS=49 F1=Light F2=Dark F3=Real F4=TempOrdinary F5=Hot F6=Cold F7=TempReal F8=Death F9=CantSummon F10=NoSummon F11=NoQuit F12=NoSnoop F13=NoMobiles F14=NoMagic F15=Peaceful F16=Soundproof F17=OnePerson F18=Party F19=Private F20=OnWater F21=UnderWater F22=Outdoors F23=TempExtreme F24=NegRegen F25=NoRegen F26=Wizard F27=ArchWizard F28=Avatar F29=God F30=Owner F31=NoInvis F32=NoGoto F33=Maze F34=Public F35=FastHeal F36=NoAt F37=FastMana F38=Move F39=Ign_Reset F40=Elder F41=NoWhere F42=NoStart F43=DeepWater F44=UnsureExit F45=Prophet F46=Advisor F47=MasterUser F48=Creator F49=GrandWiz [SFLAGS] FLAGS=1 F1=Female [EFLAGS] FLAGS=32 F1=Fireball F2=FearFireball F3=ImmFireball F4=Missile F5=FearMissile F6=ImmMissile F7=Frost F8=FearFrost F9=ImmFrost F10=Shock F11=FearShock F12=ImmShock F13=Aid F14=VTouch F15=ImmVTouch F16=Light F17=Damage F18=Armor F19=BHands F20=FearBHands F21=ImmBHands F22=Blur F23=IceStorm F24=FearIceStorm F25=ImmIceStorm F26=Quake F27=FearQuake F28=ImmQuake F29=MakePig F30=Water F31=FearWater F32=ImmWater [CFLAGS] FLAGS=6 F1=IN_ROOM F2=IN_CONTAINER F3=CARRIED_BY F4=WORN_BY F5=WIELDED_BY F6=BOTH_BY ;0=Identifier ;1=Numeric Value ;2=Flag List ;3=Quoted, One Line ;4=Quoted, Multi-Line ;5=CFlag (IN_ROOM:XXXX@ZONE, WORN_BY:XXXX@Zone, etc.) ;6=Non-Quoted, Multi-Line, used for pDirt's Trap ;7=Location, Used for the Location tag, creates a dropdown list of locations. ;8=Percentage Value (0-100) ;9=No Parameter for this Field